sanctus_dei: (annoyed)
Theo Crawford ([personal profile] sanctus_dei) wrote2011-01-31 08:17 pm

34th Resurrection

[What does Theo do when he's bored? He gets drunk! And he certainly gets drunk a lot. Today's no exception. You'll find him:

A) At the pub, at a table. Somehow, his two crow familiars have snuck their way in with him. One is sitting on his shoulder, chatting at him quietly. Theo talks aloud with it. The other is flapping from table to table, sitting on chairs and curiously looking at other patrons, eavesdropping on conversations. Occasionally he returns to his master and fills him in on any juicy tidbits he overheard. Feel free to annoy/talk to/attempt to shoo Theo and his feathery friends.

B)Outside, there's someone who's fallen over in a snowbank! Maybe it's outside your house or you're passing by, but there's Theo, stuck there like an upturned turtle. There's a dropped flask a few feet away, and the crows are sitting with him unsure of what to do. The braver one gently pecks at his knee. The other one is doing the crow version of laughter.]


Quiet! Shut up! 'Course I can get up. Just gimme a minute.

[It's not going to happen. So what will you do? You should probably point and laugh and leave him there, but you can try and help him if you want.]

[identity profile] sanctusdei.livejournal.com 2011-02-03 04:11 am (UTC)(link)
What sort of risks? Powerful spells where I come can eat up the energy of the caster. Do it wrong, and it'll kill you.

[identity profile] sting-like-a.livejournal.com 2011-02-03 04:15 am (UTC)(link)
Well, I'm just speaking from experience, here... But there's war -- you know, people fighting over it and all... and the possibility of destroying entire countries. So, yeah, no.

[identity profile] sanctusdei.livejournal.com 2011-02-03 02:16 pm (UTC)(link)
Spellcasters in my world rarely do anything so bold. They just hide in their guilds all day, too afraid to do anything. The witch trails were 250 years ago and they still haven't recovered.

[He's not bitter or anything.]

[identity profile] sting-like-a.livejournal.com 2011-02-03 08:20 pm (UTC)(link)
Ohh... We don't have guilds or anything like that where I'm from. Did something bad happen?

[identity profile] sanctusdei.livejournal.com 2011-02-04 12:02 am (UTC)(link)
The witch trials ended up with a lot of innocent people getting killed. Almost started a damn genocide of spellcasters. Ever since then, most of 'em hide away in guilds and never come out.

[identity profile] sting-like-a.livejournal.com 2011-02-04 12:08 am (UTC)(link)
Do people have something against magicians there or something? [She wrinkles her nose.] I mean, sure, some of 'em are kinda weird, but... there's nothing wrong with magic, for the most part. It's nothing to be ashamed of!

[identity profile] sanctusdei.livejournal.com 2011-02-04 12:17 am (UTC)(link)
"Normal" people are afraid of us. They don't understand what we do. And spellcasters have spent so long sequestering themselves from the rest of society that they never will. Well, until the demons showed up. Things are getting complicated in my home world.

[identity profile] sting-like-a.livejournal.com 2011-02-04 12:22 am (UTC)(link)
I can't even imagine that... Anyone who wants to use magic can, so long as they've got the potch for a rune crystal and a runemaster to attach it -- it's not all that uncommon, you know?

...Demons? Yeah, that sounds complicated, all right~

protip: it's Cynric's fault there are demons

[identity profile] sanctusdei.livejournal.com 2011-02-04 12:51 am (UTC)(link)
It's just not common enough I guess. People fear what they don't understand. Their loss if you ask me.



wtg Cynric :|

[identity profile] sting-like-a.livejournal.com 2011-02-04 01:03 am (UTC)(link)
Magic is pretty great! But I don't think it's for everyone. [She shrugs and takes a long drink.] People tend to abuse it, you know?

[identity profile] sanctusdei.livejournal.com 2011-02-04 01:15 am (UTC)(link)
Hnn. [He'll go quiet at that, and take a long drink himself.]

[identity profile] sting-like-a.livejournal.com 2011-02-04 01:24 am (UTC)(link)
That was part of the problem for us back home... Power entering the wrong hands -- and not just magic! So I guess you can't really blame those guild guys of yours...

[identity profile] sanctusdei.livejournal.com 2011-02-04 01:28 am (UTC)(link)
Guilds are pretentious anyway. You can't get in without loads of money or nepotism. People like me with neither can't get in, and it's almost impossible to study magic without being in one.

[identity profile] sting-like-a.livejournal.com 2011-02-04 01:34 am (UTC)(link)
That's just dumb! Why restrict it like that? It just encourages people to abuse their magic!

[identity profile] sanctusdei.livejournal.com 2011-02-04 04:40 am (UTC)(link)
Mostly to keep it out of the hands of the general public. Still, I found my ways around it and learned on my own.

[identity profile] sting-like-a.livejournal.com 2011-02-06 12:01 am (UTC)(link)
Wouldn't that be considered illegal?

[identity profile] sanctusdei.livejournal.com 2011-02-06 12:29 am (UTC)(link)
There's not a lot of laws governing magic. There's a massive underground movement for people like me who don't want to deal with guilds. Has been for hundreds of years.

[If Theo only knew of all the laws enacted now because of what *he* did back home. He ruined everyone's fun.]

[identity profile] sting-like-a.livejournal.com 2011-02-06 01:01 am (UTC)(link)
Sheesh. Is it really worth going to all that trouble, just to learn a few spells?

[identity profile] sanctusdei.livejournal.com 2011-02-06 02:03 am (UTC)(link)
Oh, definitely. At least I think so.

[identity profile] sting-like-a.livejournal.com 2011-02-08 01:47 am (UTC)(link)
[She goes silent for a moment, not sure what to think of that.]

...Sooooo~ What kind of magic can you do, then? I think Ken mentioned something about zombies once...

[identity profile] sanctusdei.livejournal.com 2011-02-08 03:05 am (UTC)(link)
Necromancy, force spells, and some alchemy. Alchemy is a base for most forms of magic, though.

[identity profile] sting-like-a.livejournal.com 2011-02-08 03:30 am (UTC)(link)
Necromancy... ewww. [She wrinkles her nose.]

Alchemy? That's just making stuff, right? And what're force spells?

[identity profile] sanctusdei.livejournal.com 2011-02-08 03:45 am (UTC)(link)
Alchemy is like magical chemistry. But at more advanced levels, there's almost no limit to what you can do with it.

Force spells manipulate gravity.

[identity profile] sting-like-a.livejournal.com 2011-02-08 03:56 am (UTC)(link)
[listening with great interest!]

That's neat! We don't have anything like that at home. A lot rune magic is just... manipulating the elements. You've got fire, wind, earth, water... then there's stuff like shield or blinking magic. And theeeen you have True Runes, but I dunno that much about those.

No alchemy or force stuff, though!

[identity profile] sanctusdei.livejournal.com 2011-02-08 03:14 pm (UTC)(link)
We have those kind of magics too, though I haven't heard of true runes, though.

Hnn, too bad. I'm new to force spells, but they're fun.

(no subject)

[identity profile] sanctusdei.livejournal.com - 2011-02-09 04:10 (UTC) - Expand